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James Harrison

Game Designer

Melbourne Australiaâš²

JAMES HARRISON

GAME DESIGNER.

Since 2018, I have worked on projects and tools for Unreal Engine, Unity, and Godot.

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As well as work outside of game engines creating my own systems from scratch

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Currently, I am finishing my final year of university studying game design. 

MY WORK

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C3GO

A Project developed with the help of an Australian government agency.

InfernalDoorways.png

Infernal Doorways

Made for the brackeys Game jam in 1 week

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Ketos

End of year project for AIE

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Heated Iron

Made for Mini Jam 162
Created in 24 Hours

TECHNICAL SKILLS

Software & Languages

​Game Development:

  • Blueprints Visual Scripting

  • Unity C#

  • GD script (Godot)

  • Microsoft Office & Google Docs

  • Adobe Suite

  • Visual Studio & VS code

  • Excel and other spreadsheets

Other:

  • HTML and Java Script

  • Python

  • Java (Minecraft)

Engines

  • Unreal Engine 5

  • Unity

  • Godot 4

DESIGN SKILLS

  • Mechanics and gameplay design

  • Level Design

  • Ui & Ux design

  • Prototyping

MY JOURNEY

2023 - 2024 AIE

The Academy of Interactive Entertainment || Studying game design

2002

Was born or something, I dont know.

 2007- 2021

Graduated year 12

 2007- 2021

Graduated year 12

2022 - Current

Food Works Apollo Bay

Freezer worker.

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