
James Harrison
Game Designer
Melbourne Australiaâš²
JAMES HARRISON
GAME DESIGNER.
Since 2018, I have worked on projects and tools for Unreal Engine, Unity, and Godot.
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As well as work outside of game engines creating my own systems from scratch
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I have a Advanced Diploma of Professional Game Development
MY MAJOR WORK
TECHNICAL SKILLS
Software & Languages
​Game Development:
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Blueprints Visual Scripting
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Unity C#
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GD script (Godot)
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Microsoft Office & Google Docs
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Adobe Suite
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Visual Studio & VS code
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Excel and other spreadsheets
Other:
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HTML and Java Script
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Python
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Java (Minecraft)
DESIGN SKILLS
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Mechanics and gameplay design
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Level Design
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Ui & Ux design
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Prototyping
Engines
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Unreal Engine 5
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Unity
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Godot 4
Other
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Perforce
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Github
PROGRAMMING SKILLS
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AI
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Mechanics
MY JOURNEY
2023 - 2024 AIE
The Academy of Interactive Entertainment || Studying game design
2007- 2021
Graduated year 12
2007- 2021
Graduated year 12
2022 - Current
Food Works Apollo Bay
Freezer worker.
2025 - Now
The Academy of Interactive Entertainment || Studying
Games Buisness
2002
Was born or something, I dont know.